Rolling without slipping — where it appears
Named by 6 essays across 3 fields — each of them below, with the objects they name alongside it.
Rolling at one point only
Two wheels in mesh are usually described as rolling. Their pitch circles are — those are centrodes, and centrodes roll — but the surfaces that are actually touching slide against each other everywhere except at one instant, and the sliding is the largest velocity in the mechanism.
Where the coupler is turning
At every instant the coupler of a four-bar is rotating about a single point — not a pin, and usually not on the mechanism at all. Track that point in two different frames and you get two curves which, rolled on each other without slipping, reproduce the coupler's motion exactly. The bars are one way of producing it and not the motion itself.
A ratio that is a function of the angle
A gear pair is usually two circles rolling. Ask instead for an output that runs forty per cent fast for half a turn and forty per cent slow for the other half, and the two shapes that deliver it are not a design decision — the demand fixes both pitch curves completely, and the only question left is whether they close.
A real road sets its own power
On a road of one sine, a wheel's overcount falls as the inverse square of its radius, and two wheels extrapolate it away. A real road is a spectrum. Over the band road standards describe, every wheel smaller than the road's tightest trough — about a metre and a half on an average road — counts the road's whole length, and its size makes no difference at all. With the texture below that band, bigger wheels do bridge more, but the overcount falls as the two-thirds power of the radius, a power the road's spectrum sets: 2(3 − w)/(5 − w) for a spectrum falling as n^−w. The inverse-square recipe removes a sixth of the error.
Three wheels read the road they measure
A wheel's overcount on a real road falls as a power of its radius that the road's spectrum sets, so two wheels cannot extrapolate it away without being told the power. Three can fit it. Rolled together over 150 m of a class C road textured to 1 cm, wheels of 0.3, 0.6 and 1.2 m read a power of 0.64 against the law's 2/3, read the road's class from its level, and extrapolate the distance to 2 × 10⁻⁵ where the smallest wheel alone is out by 10⁻³. The standard band's floor, which no practical wheel bridges, turns out to lie on the same law and is extrapolated with it. The method is worth five times on a smooth road and five hundred on a rough one, and near the end of the road's texture it reads the end instead.
A load reads the road a radius cannot
Press a tyre harder and its contact patch grows, and a patch averages the road where a rigid wheel rides its peaks. Averaging is linear, so the overcount it leaves falls as the patch's first power and scales with the road's roughness in exact proportion, not as the two-thirds power three wheel sizes read. One 0.3 m tyre at deflections of 3, 9 and 27 mm fits that law and extrapolates the distance to 3 × 10⁻⁷ on a smooth road and 6 × 10⁻⁶ on an average one, against 2 × 10⁻⁵ for three rigid wheels. On the roughest roads its lightest patch lifts off in places, and it does worse than they do.
Named alongside it
The objects these essays reach for when they reach for this one.
ApproximationCentrodeRolling constraintScale invarianceVelocity ratioCalibrationConjugate-actionIdentifiabilityMeshing equationPitch pointAccelerationContact normal