Several legs, one platform
The easy problem and the hard one change places
For a robot arm, working out where the hand is takes a walk down a chain and working out what the joints must be to put it somewhere is the hard part. Connect the platform by three legs instead of one and both statements reverse — and the reversal is not a matter of degree.
Locked, and still moving
A serial arm goes singular at the edge of its reach, where it loses a freedom, and the failure is visible as an arm gone straight. A parallel mechanism has a second kind with no serial counterpart — it gains a freedom, in the middle of the workspace, at poses nothing about the legs' reach marks out.
One command, six answers
Lock the three motors of a planar platform and the platform can be in as many as six different poses, every one of them satisfying every leg exactly. Which one it is in was decided by how it was assembled and where it has been since — and the number of answers is not a property of the mechanism but of where the motors happen to be.
Six legs and a square root
A Gough–Stewart platform's inverse problem is one subtraction and one square root per leg, computed six times without any leg consulting another. Its forward problem has forty solutions. That gap is the whole design, and it is why flight simulators are built this way and robot arms are not.
Why the platform stays flat
A delta robot has three legs and three freedoms, and there is no obvious reason those freedoms should be the three translations rather than some mixture. The reason is a parallelogram in each leg, and the argument from there to "the platform cannot turn at all" is a constraint computation that takes six wrenches and a rank.
The workspace is not a shape you choose
A serial arm's reach is roughly a sphere and can be quoted as a number. A parallel mechanism's is the intersection of three reachability conditions, changes with every degree of orientation, and has a surface of uncontrollable poses cutting through the middle of it. There is no formula. There is a map, and it has to be computed.
Three legs and one plane
The parallel field argued that a platform stays flat from the structure of its legs, one leg at a time. The same fact is one line of linear algebra: each leg confines the platform to a group, the platform gets the intersection, and an intersection of groups is a group whatever the leg lengths are. The motion type is decided before a single dimension is chosen.
A platform that measures itself
A three-legged platform with every joint read can be calibrated from its own sensors with no instrument in the room. Left to itself it shrinks the machine to a fiftieth of a per cent of its size — and reports a residual five orders smaller than the right answer's for doing it.
Round a cusp into another assembly
A parallel platform's assembly mode was supposed to change only through a direct singularity. Driven round a small loop of motor angles that encloses a cusp of the singular curve, the standard three-legged platform leaves one assembly and arrives in another, turned 52° from where it started, and at no point on the way is it nearer than 0.0716 to singular.
The smallest parallel robot
Two motors, two arms, and two links meeting at a hand: a planar five-bar is the smallest parallel robot there is. Its forward problem is two circles, so the hand has two places to be, and each is named by the sign of one determinant. That is the whole reason it cannot do what the three-legged platform does, and cannot change assembly without passing through the one configuration where the two meet.
What a fourth leg buys
Three leg lines fail to hold a platform when they meet at a point, which is one condition, so in every slice of the workspace the failures form a curve. Four lines fail only when all four meet at a point, which is two conditions, so the curve becomes isolated points. The fourth leg buys that and more, and it costs a machine that can no longer be assembled from any four motor angles.
A yaw that is singular everywhere
Turn the standard hexapod platform 30° about the vertical, hold it level, and it is singular: not at one pose, but at every position it can be put in, with one screw motion that none of its six locked legs can resist. The angle is not a property of the dimensions. It comes out of one line of trigonometry that no spread of the anchor points can change.
Two orientations no position can rescue
A planar platform on three extending legs whose platform triangle is a scaled copy of its base is singular at every position it can be put in, at exactly two orientations: its three leg lines meet at one point wherever it is. The two orientations are read off the attachment points, a platform a few per cent from similar is held at its worst orientation only in proportion to how far from similar it is, and the revolute-legged 3-RRR, built on the same similar triangles, does not inherit any of it.
One placement of every placement
A planar platform whose two triangles are similar is singular at every position it can be put in, at two orientations. A fourth leg removes both — unless its own pair of attachment points is related by the same similarity, and then it changes nothing at all. Swept right round the platform, exactly one placement of the fourth attachment fails, the similarity names it in advance, and the holding a placement buys is proportional to how far it sits from that one point.
The dead yaw is a design choice
A paired hexapod held level is singular everywhere at a yaw of 30° because its platform pairs sit 60° round from its base pairs. Rotate them by ρ instead and the dead yaws move to 90° − ρ and 180° from it, exactly, at every rotation from 0° to 120°. The furthest they can be from home is a quarter-turn each way, at ρ = 0 — where the platform is also best held at home and can turn ±75.5° before its holding halves, against ±17° for the usual 60°.
Tilted, near the dead yaw
A paired Gough platform held level is singular at one yaw wherever it stands. Tilt it and that stops being true — the six moments are no longer equal and the home position is held. It is a poor rescue: the rise is quadratic in the tilt, so a degree buys a sixty-fourth of what eight degrees buys, and what the tilt actually does is not remove the singularity but turn it into a surface through the workspace.