Engine — where it appears
Named by 3 essays across 2 fields — each of them below, with the objects they name alongside it.
The straight-line problem
Before 1800 a long true flat surface was harder to make than almost anything else, so guiding a piston straight without a slide was worth solving. Watt's answer was an approximation. Measuring how good an approximation, over how much of the stroke, turns out to be a more interesting question than whether it is exact.
The slider-crank
Replace one pin of a four-bar with a slide and you get the mechanism in every reciprocating engine ever built. Its stroke is exactly twice the crank throw and does not depend on the connecting rod at all. Everything else about the motion depends on the rod, including the part that is always described as a sine wave and is not.
One chain, four mechanisms
Which link of a four-bar is bolted to the bench is not a property of the chain. It is a decision about where the bench is, and making a different one gives a mechanism that looks and behaves completely differently while being, as a chain, the same object — which is why the Whitworth quick-return and the oscillating-cylinder engine are both a slider-crank.
Named alongside it
The objects these essays reach for when they reach for this one.
ConstraintInversionMobilityRatioSlider-crankStrokeAccelerationApproximationChebyshev's linkageDead centreError curveGrashof's condition