flat-faced follower — where it appears
Named by 6 essays across one field — each of them below, with the objects they name alongside it.
A flat face asks for a convex cam
A flat-faced follower is pushed at right angles to its face, so its pressure angle is zero at every angle and the constraint that sizes a roller's cam disappears. What replaces it is convexity: the profile's radius at the contact is R₀ + s + s″, and a base circle below 5.332 leaves a cycloidal cam with a hollow the face cannot reach — held 0.446 high on a base of 2.
A cam that holds its follower both ways
Two parallel faces joined into a yoke can drive a follower out and back with no spring, but only if the cam's breadth along the follower's line is the same at every angle — s(θ) + s(θ + 180°) constant. That makes the second half-turn the first one reflected. The cam field's standing programme misses by 9.502, and a second disc that frees the programme needs a yoke at least 60.66 wide.
A flat face on an arm is worse
Carry a cam's roller on a swinging arm instead of a slide and the pressure angle improves — a long arm beats an offset. Carry a flat face on one and the opposite happens. The cam sees the sine of the follower's rotation rather than the rotation, and the distortion costs convexity: the smallest workable base circle rises from 10.66 on a slide to 28.68 at a pivot three base circles out, and below a certain arm length no base circle works at all.
Where on the sine the arm swings
A flat face on a swinging arm delivers its programme through d sin ψ. Differentiating that twice brings in a square of the follower's speed, multiplied by sin ψ, and sin ψ has a sign. Standing the face off its pivot moves the swing down the sine until it straddles ψ = 0, where the square helps on one half of the stroke. On an arm ninety out that lowers the smallest convex base from 28.68 to 26.14, and it lets an arm of 61 have a cam where the face through the pivot needs 80. It never reaches the sliding face's 10.66.
An arm that lifts against the cam can beat a slide
A flat face on a swinging arm seemed to offer three choices: how far its pivot is from the cam, how far the face stands off the pivot, and the angle the face makes with its bracket. The angle is not a choice. A line fixed to a body turning about a pivot is fixed, up to the turning, by its distance from the pivot, so a face tilted β on a bracket c long is the face on a parallel bracket c cos β long, the same line at every instant. The real third choice is which way the arm lifts. On a symmetric programme the two ways are mirror images. On a quick rise, an arm lifting against the cam's turning needs a base circle of 6.6 to 13 where a sliding face needs 32.85, and one lifting with it needs 41 to 59, or has no convex cam at all.
A steep rise spends the arm's room
A flat face on an arm that lifts against the cam's turning needed a fifth of a sliding face's base on a 90° rise. Steepen the rise to 45° and the slide's base grows 5.6 times, to 185.6, while the arm's least base grows only 3.2 times, to 23.3. But the arm's least base sits where its cam is about to go concave on the return as well as the rise: the base can be raised by only a hundredth before the return fails. Ask for a tenth's room above the base and the arm's base grows 5.1 times, nearly the slide's rate, and at 35° no stand-off gives that room at all.
Named alongside it
The objects these essays reach for when they reach for this one.
Base circleEnvelopeDesign ruleSupport functionMotion lawOscillating followerConvex hullFollowerPressure angleAccelerationCam profileConjugate cam