Minimax — where it appears
Named by 12 essays across 4 fields — each of them below, with the objects they name alongside it.
Where the precision points go
A linkage that matches a function at three points is wrong between them, and where the three points are put decides how wrong. Chebyshev spacing cuts the worst error by a third against even spacing, for free — and the reason has nothing to do with mechanisms. It is a fact about a polynomial the linkage has never heard of.
The linkage that is only nearly right
Stop demanding that a linkage pass exactly through three points, and ask instead that it be close everywhere. Three linkages result, none of them passing exactly through anything, and each is the best by a different measure — the least-squares fit beats the interpolant on average error and loses to it on the worst case. An optimiser gives exactly what it was asked for and nothing else.
An offset trades the rise for the return
Moving a roller follower's line of travel off the cam's centre lowers the pressure angle on one stroke by raising it on the other. When the rise and the return are mirror images the best offset is zero. When the cam rises in 90° and returns over 170°, an offset of 5.88 takes the worse stroke from 27.37° to 21.81° by handing the return 6.48° it did not need.
An arm is an offset that grows with the lift
Carry a cam's roller on a swinging arm instead of a slide and its pressure angle obeys the offset follower's formula exactly, with the offset replaced by the distance of the roller's line of motion from the cam's centre. That distance turns with the arm. On a cam whose strokes are mirror images the best arm is worse than a centred slide by about 5,000/L² degrees and leans the follower by its own tilt on the dwells. On a quick-rise cam the pivot's angle rebalances either side of the cam for under a degree, where a sliding offset moved to the wrong side costs eleven.
The slide five poses almost have
Five prescribed poses leave no slide: a body point would need five images in a line, three conditions on two coordinates. But each of the five four-pose subproblems has exactly one slider point, and each misses the pose it left out by a distance a pair of compasses can find. Those five misses price the best compromise without solving for it. The slide that misses every pose by the same amount misses by one over the sum of their reciprocals — the misses add like resistances in parallel — and giving up the best single pose instead is always between two and four times worse.
The load picks the wall
The best slide for five poses misses each by 0.0140, on alternate sides, so a block with that much play either side reaches all five — if it bears on the right wall at each. Nothing in a slot says which wall. The load does: the block presses whichever wall the load's moment about the crank pin sends it to, and changes walls only where that moment changes sign. Four changes are needed. The body's own weight gives two, in the wrong places, and play then makes the slide worse; a working load gives one, and needs nineteen times the play.
A spring balanced against the load
The best slide for five poses reaches all five with play in its slot only if its block bears on alternate walls, and neither the body's weight nor a working load puts it there. A spring can, and whether one does is a linear program. No point of the body can carry it: for every such point there are weights on the poses under which any spring's pull cancels. A point on an arm below the body can, and a spring from it pulling at most 11.7 times the load gives + − + − + exactly. The spring alone presses one wall throughout; it works by balancing the load, and only for loads within nine per cent of the one it was chosen for.
The arm belongs to the poses
A spring from the frame can put a rocking slide's block on the alternate walls its five poses need, but only from points on an arm below the body, never from the body itself. That looked like a fact about the working load the spring was balancing, and the body's own weight, which never changes, might have moved the reachable points onto the body. It moves them nowhere. Under no load, the weight, the working load and both, the program finds the same 155 points of the body's frame, the same lightest body point and the same stiffness, and only the spring's attachment point moves. The arm belongs to the five poses. And the earlier spring's band of nine per cent on the working load was its design margin: the band grows with the spring's pull, about one unit of load per hundred of pull.
A constant pull holds the band for less
A spring with free length was the obvious way to make the rocking slide's spring cheaper, and it does nothing: offered one, the lightest design takes none, at every arm point tried. The spring's law never mattered to where it may hang, because the walls depend only on which side of each crank pin the spring's line passes, and that cuts the attachment points to a polygon whatever the spring is. What the law decides is the price. Three poses bind at the lightest attachment point, and a spring whose tension follows its length must pay for the longest of them. A pull that is the same at every pose pays for none of them, and holds the band from nought to the design load for 44.6 units against 52.0. Designing for the band directly halves the hundred units the earlier essay read off by scaling.
A free length is absorbed where the springs attach
Give every spring of the smallest balanced desk lamp 2 cm of free length and refit the stiffnesses, and the lamp is left with 0.093 N·m of unbalance, growing in exact proportion to the free length. The spare fourth spring that ideal springs had no use for recovers under three per cent of it, and moving the head spring beyond the threshold only makes it worse. What absorbs a free length is a spring whose length barely changes. Re-chosen attachment points buy back a third of the unbalance that way, and pay for it with four times the pull.
Six things a balancing spring is not
More springs share the load, a spring that must push wants a compression spring, a stiffer spring balances better, a refitted stiffness repairs a free length, least squares finds the balance, and the best spring is one of no free length. Six things said about springs that balance a mechanism, each the natural reading of something true, each answered by a number the essays on the desk lamp and the rocking slide measured. They fail the same way. Each treats the spring as the thing to be sized, and a balance is decided first by where the spring is hung and how its error is judged.
The first pull goes to the spring the lamp did without
Give every spring of the balanced desk lamp 2 cm of free length and let it have more pull, and the worst moment it is left with falls from 0.086 N·m at 62 N to 0.052 at 227 N, the most any attachment points inside the outline can do. Half of that improvement costs the first 18 newtons; the second half costs the next 147. Spent on stiffness alone, with the attachment points held, extra pull buys nothing at all. And the first place it goes is the upper arm's spring, the spare that ideal springs had no use for, hung lower on its bracket while the head spring moves out past the threshold. The wrist spring, which carried almost all of the earlier re-attached design's cost, takes the largest share only after 140 N.
Named alongside it
The objects these essays reach for when they reach for this one.
Approximate synthesisClearanceLeast-squaresPrismaticSynthesisPrecision positionLinear programParallelogramThresholdCamDwellFour-bar