Synthesis — where it appears
Named by 15 essays across 4 fields — each of them below, with the objects they name alongside it.
The problem the other way round
Every essay before this one starts from link lengths and finds the motion. That is the reader's problem, because lengths are what a drawing shows. It is not the designer's problem, which is the reverse — and the reverse is hard enough that for a century the practical method was to look the answer up in a book.
What a coupler point draws
A point rigidly attached to the coupler of a four-bar traces a curve of degree six. Move the attachment a little and the curve changes a great deal. For most of the twentieth century the practical way to find the linkage that draws a wanted curve was to look it up in a book of printed atlases.
Three positions, and a circumcentre
The whole of three-position synthesis is one observation: a moving point occupies three places, three points that are not in a line lie on exactly one circle, and that circle's centre is where the fixed pivot has to be. No iteration, no tolerance, and every point of the coupler is a candidate.
Exactly right, and unbuildable
A linkage synthesised through three prescribed positions reaches all three. That is a theorem and it holds exactly. Whether it reaches them in one piece, without being taken apart, and in the order asked for, are separate questions the construction says nothing about — and of 1,176 exactly correct solutions, 176 could be built.
What the fourth position costs
With three prescribed positions every point of the coupler will do, and a designer is spoilt for choice. Add a fourth and the whole plane collapses to a curve — only points on a particular cubic have four images that lie on a circle, and the cubic is Burmester's.
Three linkages, one curve
Every coupler curve is drawn by three different four-bars, not one. The other two can be constructed from the first with a single complex multiplication, they have different proportions and different ground pivots, and the roles of their bars are permuted — what is a coupler in one is a crank in another.
Four positions brought together
Burmester's construction finds the points of a moving plane whose four prescribed positions lie on a circle. Bring the four positions together and the curve it draws has to become the cubic of stationary curvature — and the gap between the two closes as the square of the spread, with the exponent measured rather than assumed.
Choosing the chain before the lengths
Every synthesis method in these essays starts by assuming a topology, and the assumption is usually a habit. What the graph fixes before any dimension is chosen is the number of free parameters — two per pin less four — and therefore how many positions can be prescribed at all.
Where a pin becomes a slide
Three-position synthesis gives every point of the moving body a fixed pivot, except the points whose three images fall in a line. Those want a slide, and they are not scattered: they lie on one circle, the circle through the three image poles, which a single line of algebra predicts and a contour of a measured length draws to 10⁻¹⁵.
The slide a fourth pose leaves
Three prescribed poses leave a whole circle of body points that want a slide. A fourth leaves exactly one, found where two of those circles meet a second time. It had been predicted as one or three, because a real cubic meets the line at infinity in one real point or three. But both of Burmester's cubics pass through the two circular points, so only one real point is left. Four hundred random four-pose problems each have one slide and one slot pin, both found with compasses.
The slide five poses almost have
Five prescribed poses leave no slide: a body point would need five images in a line, three conditions on two coordinates. But each of the five four-pose subproblems has exactly one slider point, and each misses the pose it left out by a distance a pair of compasses can find. Those five misses price the best compromise without solving for it. The slide that misses every pose by the same amount misses by one over the sum of their reciprocals — the misses add like resistances in parallel — and giving up the best single pose instead is always between two and four times worse.
The load picks the wall
The best slide for five poses misses each by 0.0140, on alternate sides, so a block with that much play either side reaches all five — if it bears on the right wall at each. Nothing in a slot says which wall. The load does: the block presses whichever wall the load's moment about the crank pin sends it to, and changes walls only where that moment changes sign. Four changes are needed. The body's own weight gives two, in the wrong places, and play then makes the slide worse; a working load gives one, and needs nineteen times the play.
A spring balanced against the load
The best slide for five poses reaches all five with play in its slot only if its block bears on alternate walls, and neither the body's weight nor a working load puts it there. A spring can, and whether one does is a linear program. No point of the body can carry it: for every such point there are weights on the poses under which any spring's pull cancels. A point on an arm below the body can, and a spring from it pulling at most 11.7 times the load gives + − + − + exactly. The spring alone presses one wall throughout; it works by balancing the load, and only for loads within nine per cent of the one it was chosen for.
The arm belongs to the poses
A spring from the frame can put a rocking slide's block on the alternate walls its five poses need, but only from points on an arm below the body, never from the body itself. That looked like a fact about the working load the spring was balancing, and the body's own weight, which never changes, might have moved the reachable points onto the body. It moves them nowhere. Under no load, the weight, the working load and both, the program finds the same 155 points of the body's frame, the same lightest body point and the same stiffness, and only the spring's attachment point moves. The arm belongs to the five poses. And the earlier spring's band of nine per cent on the working load was its design margin: the band grows with the spring's pull, about one unit of load per hundred of pull.
A constant pull holds the band for less
A spring with free length was the obvious way to make the rocking slide's spring cheaper, and it does nothing: offered one, the lightest design takes none, at every arm point tried. The spring's law never mattered to where it may hang, because the walls depend only on which side of each crank pin the spring's line passes, and that cuts the attachment points to a polygon whatever the spring is. What the law decides is the price. Three poses bind at the lightest attachment point, and a spring whose tension follows its length must pay for the longest of them. A pull that is the same at every pose pays for none of them, and holds the band from nought to the design load for 44.6 units against 52.0. Designing for the band directly halves the hundred units the earlier essay read off by scaling.
Named alongside it
The objects these essays reach for when they reach for this one.
Precision positionPrismaticCircumcentreClearanceMinimaxApproximate synthesisBurmester theorySlider-crankConstraintCoupler curveDyadKinematic synthesis