Approximate synthesis — where it appears
Named by 7 essays across one field — each of them below, with the objects they name alongside it.
The linkage that is only nearly right
Stop demanding that a linkage pass exactly through three points, and ask instead that it be close everywhere. Three linkages result, none of them passing exactly through anything, and each is the best by a different measure — the least-squares fit beats the interpolant on average error and loses to it on the worst case. An optimiser gives exactly what it was asked for and nothing else.
Where an optimiser starts
An approximate synthesis is a local search on an objective that is non-convex, disconnected and not everywhere defined, so the answer depends on where the search began. Nothing in the optimisation supplies that. What supplies it is the exact constructions of four earlier essays, and an atlas of coupler curves — which is why a method superseded by computers is still the thing that feeds them.
Prescribing a curve rather than points
A four-bar can be made to pass through nine prescribed points and no more; past nine the problem is over-determined and the answer is an optimiser's. Prescribe the whole curve as an equation instead and there is no counting to do — but the mechanism that comes back has four hundred bars where the four-bar had four.
The slide five poses almost have
Five prescribed poses leave no slide: a body point would need five images in a line, three conditions on two coordinates. But each of the five four-pose subproblems has exactly one slider point, and each misses the pose it left out by a distance a pair of compasses can find. Those five misses price the best compromise without solving for it. The slide that misses every pose by the same amount misses by one over the sum of their reciprocals — the misses add like resistances in parallel — and giving up the best single pose instead is always between two and four times worse.
The load picks the wall
The best slide for five poses misses each by 0.0140, on alternate sides, so a block with that much play either side reaches all five — if it bears on the right wall at each. Nothing in a slot says which wall. The load does: the block presses whichever wall the load's moment about the crank pin sends it to, and changes walls only where that moment changes sign. Four changes are needed. The body's own weight gives two, in the wrong places, and play then makes the slide worse; a working load gives one, and needs nineteen times the play.
A spring balanced against the load
The best slide for five poses reaches all five with play in its slot only if its block bears on alternate walls, and neither the body's weight nor a working load puts it there. A spring can, and whether one does is a linear program. No point of the body can carry it: for every such point there are weights on the poses under which any spring's pull cancels. A point on an arm below the body can, and a spring from it pulling at most 11.7 times the load gives + − + − + exactly. The spring alone presses one wall throughout; it works by balancing the load, and only for loads within nine per cent of the one it was chosen for.
The arm belongs to the poses
A spring from the frame can put a rocking slide's block on the alternate walls its five poses need, but only from points on an arm below the body, never from the body itself. That looked like a fact about the working load the spring was balancing, and the body's own weight, which never changes, might have moved the reachable points onto the body. It moves them nowhere. Under no load, the weight, the working load and both, the program finds the same 155 points of the body's frame, the same lightest body point and the same stiffness, and only the spring's attachment point moves. The arm belongs to the five poses. And the earlier spring's band of nine per cent on the working load was its design margin: the band grows with the spring's pull, about one unit of load per hundred of pull.
Named alongside it
The objects these essays reach for when they reach for this one.
MinimaxPrecision positionClearancePrismaticSynthesisObjective functionKinematic synthesisLeast-squaresNelder meadSlider-crankAtlasBranch defect