Direct singularity — where it appears
Named by 10 essays across 2 fields — each of them below, with the objects they name alongside it.
Locked, and still moving
A serial arm goes singular at the edge of its reach, where it loses a freedom, and the failure is visible as an arm gone straight. A parallel mechanism has a second kind with no serial counterpart — it gains a freedom, in the middle of the workspace, at poses nothing about the legs' reach marks out.
One command, six answers
Lock the three motors of a planar platform and the platform can be in as many as six different poses, every one of them satisfying every leg exactly. Which one it is in was decided by how it was assembled and where it has been since — and the number of answers is not a property of the mechanism but of where the motors happen to be.
Six legs and a square root
A Gough–Stewart platform's inverse problem is one subtraction and one square root per leg, computed six times without any leg consulting another. Its forward problem has forty solutions. That gap is the whole design, and it is why flight simulators are built this way and robot arms are not.
The count that does not move
A mechanism does not have a number of assembly modes. Its family has a complex solution count that never changes, and each member has a real count that does — 676 sets of leg lengths for one platform, all with six complex solutions, and nought, two or four of them real. The number a machine shop cares about is the one that is not a property of the machine.
The workspace is not a shape you choose
A serial arm's reach is roughly a sphere and can be quoted as a number. A parallel mechanism's is the intersection of three reachability conditions, changes with every degree of orientation, and has a surface of uncontrollable poses cutting through the middle of it. There is no formula. There is a map, and it has to be computed.
Round a cusp into another assembly
A parallel platform's assembly mode was supposed to change only through a direct singularity. Driven round a small loop of motor angles that encloses a cusp of the singular curve, the standard three-legged platform leaves one assembly and arrives in another, turned 52° from where it started, and at no point on the way is it nearer than 0.0716 to singular.
The smallest parallel robot
Two motors, two arms, and two links meeting at a hand: a planar five-bar is the smallest parallel robot there is. Its forward problem is two circles, so the hand has two places to be, and each is named by the sign of one determinant. That is the whole reason it cannot do what the three-legged platform does, and cannot change assembly without passing through the one configuration where the two meet.
What a fourth leg buys
Three leg lines fail to hold a platform when they meet at a point, which is one condition, so in every slice of the workspace the failures form a curve. Four lines fail only when all four meet at a point, which is two conditions, so the curve becomes isolated points. The fourth leg buys that and more, and it costs a machine that can no longer be assembled from any four motor angles.
Two orientations no position can rescue
A planar platform on three extending legs whose platform triangle is a scaled copy of its base is singular at every position it can be put in, at exactly two orientations: its three leg lines meet at one point wherever it is. The two orientations are read off the attachment points, a platform a few per cent from similar is held at its worst orientation only in proportion to how far from similar it is, and the revolute-legged 3-RRR, built on the same similar triangles, does not inherit any of it.
One placement of every placement
A planar platform whose two triangles are similar is singular at every position it can be put in, at two orientations. A fourth leg removes both — unless its own pair of attachment points is related by the same similarity, and then it changes nothing at all. Swept right round the platform, exactly one placement of the fourth attachment fails, the similarity names it in advance, and the holding a placement buys is proportional to how far it sits from that one point.
Named alongside it
The objects these essays reach for when they reach for this one.
Parallel mechanismSingularityConditioningForward kinematicsPlatformWorking modeWorkspaceAssembly-modeConstraintJacobianParallel manipulatorArchitecture singularity