Concept

Drop — where it appears

The angle an escape wheel turns freely between one tooth leaving a pallet and the next arriving at the other, and what the impulse leaves of half a pitch. It is wasted motion: the wheel turns without doing anything, so a large drop is lost impulse, and its size follows from the tooth pitch less what the pallets span.

Named by 4 essays across 3 fields — each of them below, with the objects they name alongside it.

30 teeth and two pallets. An escape wheel of 30 teeth and a pair of pallets spanning 4 tooth pitches. The heavier line at each pallet is the locking face, here an arc about the arbor; the lighter one is the impulse face the tooth slides along once it is let go. The wheel is drawn where the contact puts it, not where it looks well: at this pallet angle the tooth in play sits on the lock face and the wheel is -0.0323° from it. Dragging the pallet through its whole engagement moves the wheel by 0.107° of recoil. Of the 6.0° the wheel turns each beat, -37.3% is drop and does nothing.

The escapement that could not alternate

Four drawings of intermittent mechanisms that appear everywhere and would not work: pallets spanning a whole number of teeth, a pawl whose pivot is on the wrong side of the tooth face, a Geneva at the wrong centre distance, and an intermittent gear with no locking arc. Each one is put through the library that draws the working version, and each returns a number.

wrong · Misconception
30 teeth and two pallets. An escape wheel of 30 teeth and a pair of pallets spanning 4 and a half tooth pitches. The heavier line at each pallet is the locking face, here an arc about the arbor; the lighter one is the impulse face the tooth slides along once it is let go. The wheel is drawn where the contact puts it, not where it looks well: at this pallet angle the tooth in play sits on the lock face and the wheel is -0.0320° from it. Dragging the pallet through its whole engagement moves the wheel by 0.106° of recoil. Of the 6.0° the wheel turns each beat, 65.9% is drop and does nothing.

Where the tooth lets go

A pair of pallets spanning a whole number of tooth pitches and a half advances the escape wheel exactly half a pitch every beat, and that half pitch divides into the impulse and the drop with nothing left over. Drop is not chosen. It is whatever the impulse leaves, and on a thirty-tooth wheel it is two thirds.

timing · Intermittent
A period, in the space the mechanism lives in. One whole period of an escapement, plotted as wheel angle against pallet angle. Give a four-bar its crank angle and its coupler is somewhere definite; give this its pallet angle and the wheel may be in any of 3 places, because what settles it is which face of which pallet a tooth is against. The path crosses itself and no amount of solving removes the crossing. The vertical jumps are the drops, drawn at the pallet angle of the release because during a drop nothing is touching anything and where the pallet is by then is a question about torque. Over the period the wheel advances 12.000000°, which is one tooth exactly.

Where the input stops deciding

Give a four-bar its crank angle and its coupler is somewhere definite. Give an escapement its pallet angle and the wheel may be in any of three places, because what settles it is which face of which pallet a tooth is against. The path crosses itself and no amount of solving removes the crossing — the state of these mechanisms has a discrete part, and that is what makes them a different kind of object.

timing · Intermittent
Half a tooth, spent three ways. Each bar is one beat of the escape wheel: exactly half a tooth pitch, 6.0° on 30 teeth, whatever the faces are cut like. The dark part is the impulse, which is the only part that does anything to the pendulum; the pale part is the drop, in which nothing is touching anything; the short tail is the lock-in run, in which the arriving tooth drags the wheel backwards as it settles. On the arc with no draw that tail is exactly zero and the budget has two terms. On every other face it is not, and the three still sum to the half pitch to twelve figures — which is the check, since the three are computed from three different contacts.

What a drop cannot be smaller than

Two thirds of an escape wheel's travel is drop, and drop does nothing. The obvious economy is to cut it down, and it cannot be cut down, because every dimension it is made of has a tolerance and a drop smaller than the accumulated error is a tooth that does not clear the pallet it is leaving. The stack is 0.39°, and it barely moves when the tooth count triples.

practice · Tolerance

Named alongside it

The objects these essays reach for when they reach for this one.

EscapementIntermittent motionPalletBeatEscape wheelImpulseLockLocking faceTooth pitchAssembly branchClearanceConfiguration space

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