Concept

Escapement — where it appears

The mechanism that lets a going train advance by a fixed amount and then arrests it again, once for every swing of an oscillator. It does two jobs at once: it counts the oscillator's swings and it returns some of the train's energy to keep the oscillator going, which is why its geometry decides a clock's rate as well as its running.

Named by 11 essays across 4 fields — each of them below, with the objects they name alongside it.

Every way of stopping, on the same four questions. Six mechanisms that all turn a continuous input into an output that moves and then waits. Index is how far the output steps. Moving is the fraction of the input's turn the output is actually going for; the rest is dwell. From rest says whether the output starts and stops at zero velocity, and acceleration whether its acceleration is a number at all. Every entry is computed from the mechanism's own library, which matters for two of them: a Geneva's moving fraction is (n − 2)/2n and not 1/n, and its entry rate is zero in closed form rather than to the accuracy of a sampled sweep. The three rows whose acceleration is not a number are not badly made — they are mechanisms whose output velocity has a step, and no tolerance improves that.

The mechanism that waits

Every mechanism in this collection so far moves whenever its input moves. A ratchet, an indexer and an escapement do not: they are still for most of a turn and moving for the rest, and what decides which is not an equation running out of answers but a tooth arriving at a face.

timing · Intermittent
The curves that do not move. A rotation about a point carries a curve into itself if and only if the curve is an arc of a circle centred on that point, and that one sentence is every exact dwell on this site. Each bar is how far a curve moves when it is turned two degrees about the axis its mechanism turns about, as a fraction of its own radius. The two arcs about their own centres — a cam's dwell and a deadbeat's locking face — sit at the sampling floor, which is the sagitta of the polyline they are measured as and not a property of the geometry; the number is quoted with the floor beside it because an agreement quoted without its resolution is a mistake this site has already made once. Everything else is orders of magnitude above it, including the near-circular stretch of a coupler curve that a six-bar builds its approximate dwell out of.

The arc that is concentric with the pivot

A rotation carries a curve into itself exactly when the curve is an arc of a circle about the centre of rotation. Every exact dwell on this site is that one sentence applied — a cam's dwell, a Geneva's locking disc, a deadbeat escapement's locking face — and the six-bar dwell that is merely very good is what happens when the curve is nearly one.

timing · Intermittent
30 teeth and two pallets. An escape wheel of 30 teeth and a pair of pallets spanning 4 tooth pitches. The heavier line at each pallet is the locking face, here an arc about the arbor; the lighter one is the impulse face the tooth slides along once it is let go. The wheel is drawn where the contact puts it, not where it looks well: at this pallet angle the tooth in play sits on the lock face and the wheel is -0.0323° from it. Dragging the pallet through its whole engagement moves the wheel by 0.107° of recoil. Of the 6.0° the wheel turns each beat, -37.3% is drop and does nothing.

The escapement that could not alternate

Four drawings of intermittent mechanisms that appear everywhere and would not work: pallets spanning a whole number of teeth, a pawl whose pivot is on the wrong side of the tooth face, a Geneva at the wrong centre distance, and an intermittent gear with no locking arc. Each one is put through the library that draws the working version, and each returns a number.

wrong · Misconception
30 teeth and two pallets. An escape wheel of 30 teeth and a pair of pallets spanning 4 and a half tooth pitches. The heavier line at each pallet is the locking face, here an arc about the arbor; the lighter one is the impulse face the tooth slides along once it is let go. The wheel is drawn where the contact puts it, not where it looks well: at this pallet angle the tooth in play sits on the lock face and the wheel is -0.0320° from it. Dragging the pallet through its whole engagement moves the wheel by 0.106° of recoil. Of the 6.0° the wheel turns each beat, 65.9% is drop and does nothing.

Where the tooth lets go

A pair of pallets spanning a whole number of tooth pitches and a half advances the escape wheel exactly half a pitch every beat, and that half pitch divides into the impulse and the drop with nothing left over. Drop is not chosen. It is whatever the impulse leaves, and on a thirty-tooth wheel it is two thirds.

timing · Intermittent
How far back the wheel is pushed. Recoil against the part of the pendulum's swing that happens after the tooth has landed. The arc cut concentric with the pallet arbor is the flat line on zero, and it is zero as a matter of arithmetic rather than of smallness: rotation about the arbor carries that arc into itself, so the tooth's resting place does not move and every sampled value is the same double. Every other face rises. The flat face with no draw at all is the interesting one — it starts at zero and curves, because it agrees with the arc to first order and not to second, which is precisely the amplitude sensitivity a deadbeat exists to remove.

The wheel that goes backwards

While a pendulum finishes its swing the escape wheel is doing something, and what it does is decided entirely by the shape of the face the tooth is resting on. An arc about the pallet arbor sends it nowhere — not nearly nowhere, the same double at every sample. A flat cut tangent to that arc is dead at exactly one point of itself, and it is the one point the tooth never rests on.

timing · Intermittent
One angle, read twice. Draw against the angle the locking face is tilted by. It is not a separate design quantity from recoil: the pallet's moment per unit of wheel torque is minus the rate at which the wheel is driven backwards, which is virtual work and holds to nine figures. So an escapement cannot be made to hold its own lock without also being made to push its train back — and at δ = 0 the arc has neither, which is a lock that any disturbance opens. The flat face starts above zero because the tooth rests below the corner, where a straight face is no longer tangent to anything.

The angle that holds the lock

A locking face cut exactly concentric with the pallet arbor has no tendency to hold itself: the tooth's push aims straight at the pivot and its moment is zero, so the smallest disturbance opens the lock. Tilt the face and the moment becomes ρ sin δ — and the same tilt, by virtual work, is exactly the rate at which the wheel is driven backwards. Draw and recoil are one angle read twice.

timing · Intermittent
404 ways to gear 60 to 1. Each dot is a pair of wheels and a pair of pinions whose ratios multiply to exactly 60, with wheels of 40 to 120 teeth and pinions of 6 to 16 leaves. The line is the hyperbola every exact answer must lie on; the dots are the ones that lie on it at whole numbers of teeth, and there are 404 of them. In a single pair there are 0 — a ratio of sixty needs a wheel of 360 teeth against a pinion of six, and nobody cuts that. Exactness is decided in integers here and never by comparing floating-point ratios, which is the one way a search like this quietly returns answers that are merely close.

A clock is a factorisation

A going train's job is a ratio and its parts are tooth counts, so whether a clock can be built is whether a number factorises inside the counts a wheel-cutting engine will cut. Sixty has 404 answers in two pairs and none at all in one. The ratio between a sidereal day and a mean one has none in any number of pairs, and the best two-pair train is out by a sixth of a second a day.

gears · Tooth
The fork and the roller, which is a Geneva pair. A lever escapement's fork with the balance's impulse pin inside it. The pin is on a roller of 0.150 against a fork of 1.00, and the slot points at the pin — which is the entire kinematic relation and is the same one a Geneva drive's pin and slot obey. The same eight lines answer both, and the check is that they reproduce the cams field's independently written Geneva solution to fourteen figures. The pin is in the fork for 44.4° of the balance's swing out of 540°, so the balance is left alone for 91.8% of the beat. Drag the balance.

Detached, and safe while detached

A lever escapement touches its balance for a twelfth of each beat and leaves it alone for the rest. What connects the two is a pin entering a radial slot — the same pair a film projector's Geneva drive is made of, solved by the same eight lines — and the sine rule then fixes the balance's lift angle at 44.4°, which is the number a Swiss lever is specified at.

timing · Intermittent
One angle, read twice. Draw against the angle the locking face is tilted by. It is not a separate design quantity from recoil: the pallet's moment per unit of wheel torque is minus the rate at which the wheel is driven backwards, which is virtual work and holds to nine figures. So an escapement cannot be made to hold its own lock without also being made to push its train back — and at δ = 0 the arc has neither, which is a lock that any disturbance opens. The flat face starts above zero because the tooth rests below the corner, where a straight face is no longer tangent to anything.

One test, three mechanisms

Whether a pawl holds, whether an escapement's lock draws itself deeper, and how much a four-bar's coupler can do for its rocker are the same question asked three times: on which side of a pivot does a contact normal pass? All three are one cross product, none evaluates a force, and the three answers are used for completely different things.

timing · Intermittent
A period, in the space the mechanism lives in. One whole period of an escapement, plotted as wheel angle against pallet angle. Give a four-bar its crank angle and its coupler is somewhere definite; give this its pallet angle and the wheel may be in any of 3 places, because what settles it is which face of which pallet a tooth is against. The path crosses itself and no amount of solving removes the crossing. The vertical jumps are the drops, drawn at the pallet angle of the release because during a drop nothing is touching anything and where the pallet is by then is a question about torque. Over the period the wheel advances 12.000000°, which is one tooth exactly.

Where the input stops deciding

Give a four-bar its crank angle and its coupler is somewhere definite. Give an escapement its pallet angle and the wheel may be in any of three places, because what settles it is which face of which pallet a tooth is against. The path crosses itself and no amount of solving removes the crossing — the state of these mechanisms has a discrete part, and that is what makes them a different kind of object.

timing · Intermittent
Half a tooth, spent three ways. Each bar is one beat of the escape wheel: exactly half a tooth pitch, 6.0° on 30 teeth, whatever the faces are cut like. The dark part is the impulse, which is the only part that does anything to the pendulum; the pale part is the drop, in which nothing is touching anything; the short tail is the lock-in run, in which the arriving tooth drags the wheel backwards as it settles. On the arc with no draw that tail is exactly zero and the budget has two terms. On every other face it is not, and the three still sum to the half pitch to twelve figures — which is the check, since the three are computed from three different contacts.

What a drop cannot be smaller than

Two thirds of an escape wheel's travel is drop, and drop does nothing. The obvious economy is to cut it down, and it cannot be cut down, because every dimension it is made of has a tolerance and a drop smaller than the accumulated error is a tooth that does not clear the pallet it is leaving. The stack is 0.39°, and it barely moves when the tooth count triples.

practice · Tolerance

Named alongside it

The objects these essays reach for when they reach for this one.

Intermittent motionLocking facePalletBeatDrawDropthe Geneva mechanismLockDeadbeatDwellEscape wheelTransmission function

All concepts