Locking face — where it appears
Named by 5 essays across 2 fields — each of them below, with the objects they name alongside it.
The arc that is concentric with the pivot
A rotation carries a curve into itself exactly when the curve is an arc of a circle about the centre of rotation. Every exact dwell on this site is that one sentence applied — a cam's dwell, a Geneva's locking disc, a deadbeat escapement's locking face — and the six-bar dwell that is merely very good is what happens when the curve is nearly one.
The escapement that could not alternate
Four drawings of intermittent mechanisms that appear everywhere and would not work: pallets spanning a whole number of teeth, a pawl whose pivot is on the wrong side of the tooth face, a Geneva at the wrong centre distance, and an intermittent gear with no locking arc. Each one is put through the library that draws the working version, and each returns a number.
Where the tooth lets go
A pair of pallets spanning a whole number of tooth pitches and a half advances the escape wheel exactly half a pitch every beat, and that half pitch divides into the impulse and the drop with nothing left over. Drop is not chosen. It is whatever the impulse leaves, and on a thirty-tooth wheel it is two thirds.
The wheel that goes backwards
While a pendulum finishes its swing the escape wheel is doing something, and what it does is decided entirely by the shape of the face the tooth is resting on. An arc about the pallet arbor sends it nowhere — not nearly nowhere, the same double at every sample. A flat cut tangent to that arc is dead at exactly one point of itself, and it is the one point the tooth never rests on.
The angle that holds the lock
A locking face cut exactly concentric with the pallet arbor has no tendency to hold itself: the tooth's push aims straight at the pivot and its moment is zero, so the smallest disturbance opens the lock. Tilt the face and the moment becomes ρ sin δ — and the same tilt, by virtual work, is exactly the rate at which the wheel is driven backwards. Draw and recoil are one angle read twice.
Named alongside it
The objects these essays reach for when they reach for this one.
EscapementPalletDeadbeatIntermittent motionLockConcentric arcDrawDropDwellEscape wheelthe Geneva mechanismRecoil